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Planned
Sensor Module component
#16
Forced Overheat idea
#13
The gameplay is great! Now it needs only a story to go with it :)
#22
Tutorial didn't really taught anything?
#29
equipment that extends inventory
#17
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In Progress
Make it so you can't draw the same tactic while it is already in effect
#8
A Dynamic Card Draw System
#20
Charge Beam Weapon
#3
Small heat sink I (utility) card can have two different effects.
#9
Stronger Heat Dissapation
#21
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In Consideration
A Manufacturing Plant for making Custom Equipment
#19
Barrier Projectors
#2
Passive Module: Magnetic Deflectors
#5
Aggressive Venting
#4
Rare Enemy Type
#27
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Completed
September 2022
Laser I (range) card can have two different effects
#10
New weapon idea: the ULT Beam
#1
April 2022
Improve tooltip for overheating, and give a warning before the card s played
#6
AP should be renamed to "Core Energy" (or something similar) to be more thematic
#24
Cards should show what part they're attached too when you read their tooltip
#26
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