
Current Laser-type weapons simply consume a specific amount of AP, generate that much Heat, and fire; all well and good, but a neat variant could be the Charge Beam.
When played, it consumes all of your remaining AP, and fires a beam whose stats multiply based on the amount of AP consumed. Higher grades can have better efficiency ratings.

Would be very fun to tech into as you could focus on getting cards that give you more ap solely to use for the one attack
